ONE TOUCH ACTION PUZZLE
***** Outstanding and extremely addictive *****
***** Sooooooo Much Fun!! *****
How Ruby ended up on an ice rink, we dont know. What we do know that it needs to get to the finish line, swerving around or blasting though the shifting obstacles. The controls are extremely simple – touch and hold anywhere on the screen to push the Ruby up, let go to let it slide down.
Powerups are scattered around the rink for Ruby to pick up. There are different kinds, and you won’t get too far without them. But pick wisely – some of them can lead Ruby off the beaten path, into a wall, or off the rink.
There is always a way, and sometimes there is only ONE way, and you have to find it by thinking fast and memorizing which of the choices you made last time lead you to a crash.
If you really get stuck you can choose to see the Path that will lead Ruby through the shifting maze. All you have to do just follow along. But of course it won’t count towards your goal. Once you memorized the right way, you need to do it without the Path to pass the level.
Once in a while you run into a Goldflake. They are rare and they are precious. This is your currency, you buy more levels with it or more Path Passes (each Path Pass is good for 1 level). The more you play the more you find them. And of course you can always buy more with real money.
And did we tell you there is unlimited number of levels? Yes, you can buy (or earn) as many levels as you want, they will never run out. And each level will be unique, made just for you.
Lastly, if you are a competitive kind, you can play the Endless mode and compete with other players. There is a Leaderboard to show how you stack up against the rest.
In a nutshell:
- 50 built in levels, unlimited levels to buy or earn through playing
- 6 types of powerups
- ENDLESS mode to compete with other players
- ZEN mode: cruse along the PATH stress free and compete with other players on how long you can last
- EXTREMELY simple controls
Enjoy this VERY SIMPLE GAME with UNLIMITED VARIETY, a perfect time waster!
CREDITS: Special credit goes to Alex Dagman, 13, who came up with the game idea and provided invaluable feedback during its production.